HUD for Players Touchscreen

Home Forums Support Forum Feature requests HUD for Players Touchscreen

This topic contains 5 replies, has 2 voices, and was last updated by  Nathan 2 months, 1 week ago.

  • Author
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  • #22360

    guyonthcouch
    Participant

    I know it’s a ways out yet but I’ve been itching for touch support from anybody, so when I saw that it’s on the docket for future release I immediately purchased this software(fingers crossed) it would be amazeballs if I could customize a little HeadsUpDisplay for each of my players to be able to various things for example:
    Barbarian Rage Button!!!! press the button and their player token glows red.
    Slashing Weapon Button: hit it and equipped weapon swings around the token (insert gory flesh slicing SFX here)
    Fireball Button: Player selects a point on the map, presses the button in their HUD and fire is cast from their token to said location consuming everything in a 20ft radius leaving scorched earth in its wake!!!

    I think it would be a really fun way to engage the players even more.

  • #22427

    Nathan
    Keymaster

    I love it!

    This is something that the Players Toolkit is going to be able to support, but we may be able to do something similar with the player touch screen support coming at the end of 0. 3:)

  • #22983

    guyonthcouch
    Participant

    Awesome!!!!! This is the best news ever!! Also I saw something about IR support?!? I’m super intrigued. Are we talking location sensing for minitures?

  • #22992

    Nathan
    Keymaster

    That’s the goal, yeah 🙂

  • #23180

    guyonthcouch
    Participant

    Well this is just the bees knees! Please let us know what kind of hardware will be supported for the IR, cause i want in on that action!

  • #23227

    Nathan
    Keymaster

    For sure 🙂

    We’ll have announcements once we get the integration up and running 😀

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