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The latest from the silvertooth team

Dungeons Deep release

The Dungeons Deep pack is now out in Early access!   This bespoke asset-pack is jam-packed with Dungeon building tools, treasures and traps! Take your adventurers down below, don’t forget your 10-foot pole, and your torches! The staples of dungeons deep, crypts, sarcophagus, endless treasures, rotten old furniture, remains of adventurers of old, and grandiose …

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Dev. update #3 – Arkenbar, Global search function and Hotkey system

Today’s update focuses on three new features for easily accessing and managing your content. The ArkenBar. Content can be dragged onto this bar and be accessed at any time Global search function. Easily search for any Toolkit content, from anywhere in the Toolkit. which will allow you to find content on the fly, without having …

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Competition ending soon!

  The Dungeon map building competition is going well, thank you very much for your submissions! A few maps had to be disqualified because they used assets from paid packs, so make sure you only use community+essentials ! Competition ends this Sunday at AEST time! Check out details to the competition: https://arkenforge.com/dungeon-competition/

Dungeon Competition

With the last update to Towns and Cities now complete, we can now announce the next pack and the finale of our Fantasy Saga: Dungeons Deep. Dungeons Deep is arriving in two weeks (14th August), featuring all the map assets, audio, and (most importantly) animated traps that you need to build the ultimate dungeon! To …

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Towns and Cities pack update #12 – Roofs

Another Friday, another update to the towns and Cities pack, this time ROOFS! Premade and modular, and now our Towns and Cities is DONE. DONE!!!! Moving on to the next pack, stay tuned 😉 If you already own Towns and cities, just head to your launcher and update it, if not then click here !

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