Hey folks! This article is going to explain how to use the MT Touch Client to get touch screen integration for your Master’s Toolkit games. If you don’t have a touch screen setup just yet, check out our sister article that explains how to build your touch-capable digital tabletop: https://arkenforge.com/using-a-touch-screen-with-your-digital-table
It is important to note that the MT Touch Client is only available for installation on Windows and Android devices.
Installing the MT Touch Client
You can now find the MT Touch Client in its own section of the Arkenforge Launcher. Simply navigate to its section on the left-side menu, then click on the ‘Install MT Touch Client’ button. Once the installation has completed, the button text will change from ‘Install’ to ‘Launch’. Click Launch to open the client.
The MT Touch Client in action
After the Splash screen, you will be greeted with the following image:
The bottom row shows the current Touch and Toolkit connection status. Touch will switch to ‘connected’ if it detects a useable touch device. This change does not happen live, so if your touch screen isn’t connected when you start the app, you may need to restart for it to be detected. The touch device may still work. It’ll just be the text that doesn’t update.
If the device running the MT Touch Client is on the same local network as the Master’s Toolkit, it will detect it and connect automatically. No need for port forwarding or manually entering IP addresses. If the touch client fails to connect automatically, make sure that the client and the Master’s Toolkit are on the same network. You may need to allow both programs through the firewall as well.
Touch points will appear in the app with a coloured circle and a number. These represent the points that are sent to the Master’s Toolkit. If no points appear, your touch device may not be working correctly.
You can quit the touch client by using the ‘Escape’ key on your keyboard, or by using the ‘Close MT Touch Client’ button in the Master’s Toolkit.
Master’s Toolkit Configuration Settings
Once you’re all connected up, you’ll notice this bar at the top of the Cartographer. If this bar doesn’t appear, it means that your touch client is failing to connect to the Toolkit.
Clicking on the Settings button will provide the following options, which we will explain below:
Receive Touch Input: Toggle whether input from the touch client is processed.
Flip X: Flip the Touch input coordinates on the X axis. Used to ensure that the touch screen points line up with your display.
Flip Y: Flip the Touch input coordinates on the Y axis. Used to ensure that the touch screen points line up with your display.
Vision radius (squares): Enter how many squares a touch point will reveal
Close MT Touch Client: Closes the touch client remotely.
Touch points will appear in the Toolkit as coloured circles with a number that represents the given touch point. These colours are selected randomly upon loading the Toolkit, and are currently not changeable. In future you will be able to link these points to characters.
This should cover everything you need to get your MT Touch Client up and running! If you have any issues at all, hit us up on our Discord at https://discord.gg/Arkenforge, or email nathan@arkenforge.com
So, will the touch client be upgraded later to allow for situations where some player characters or monsters can see farther or shorter than others? I ask because I didn’t see any details where more than one “set” distance can see through the fog of war. But this feature is truly amazing.
We’ll be making upgrades in the Toolkit to facilitate this 🙂
Hello,
I was wondering what base material you use to have a plastic mini register on the touchscreen?
I purchased metal bases that tape to the bottom, but it doesn’t register like your video example shows. Is there something else I need to add to get these bases I use to work correctly. I love this part of your program set up and am very pleased with it all so far. Keep up the great work.
Hey there!
Our video shows an IR Overlay screen, which requires no custom bases. We had some limited success with aluminium foil when it came to capacitive touch.
In general, if something works on your phone screen, it should work on your capacitive touch screen.