Initialize engine version: 2018.1.2f1 (a46d718d282d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) HD Graphics 620 (ID=0x5916) Vendor: VRAM: 3176 MB Driver: 22.20.16.4749 Begin MonoManager ReloadAssembly - Completed reload, in 0.081 seconds Initializing input. XInput1_3.dll not found. Trying XInput9_1_0.dll instead... Input initialized. Initialized touch support. UnloadTime: 2.136505 ms Pack path set: C:\Program Files (x86)\Arkenforge Launcher/ArkenforgePacks/ (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading pack for C:\Program Files (x86)\Arkenforge Launcher/ArkenforgePacks/Essentials (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Pack loaded: Arkenforge - Essentials (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading pack for C:\Program Files (x86)\Arkenforge Launcher/ArkenforgePacks/jlensingOA Dungeon Tiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Pack loaded: jlensing - OA Dungeon Tiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) The referenced script on this Behaviour (Game Object 'PackPanel') is missing! (Filename: Line: 1789) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.179481 ms Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1402. Total: 1.880153 ms (FindLiveObjects: 0.648109 ms CreateObjectMapping: 0.035966 ms MarkObjects: 1.188318 ms DeleteObjects: 0.007404 ms) The referenced script on this Behaviour (Game Object 'BackgroundImage') is missing! (Filename: Line: 1789) Adding FOW level: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Setting new FoW for level 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Lowest FOW: 255 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added new level 0 with start index: -32768 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) New map level: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Setting FoW values from level 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Setting new FoW for level 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Lowest FOW: 255 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Colour (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading from preset: Abyss - Essentials - Arkenforge - Tilable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading from preset: Blue - Essentials - Arkenforge - Tilable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading from preset: Dark blue - Essentials - Arkenforge - Tilable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading from preset: Dark green - Essentials - Arkenforge - Tilable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading from preset: Dark grey - Essentials - Arkenforge - Tilable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading from preset: Dark pink - Essentials - Arkenforge - Tilable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading from preset: Dark purple - Essentials - Arkenforge - Tilable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading from preset: Fluorescent green - Essentials - Arkenforge - Tilable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading from preset: Green - Essentials - Arkenforge - Tilable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading from preset: Grey - Essentials - Arkenforge - Tilable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading from preset: Jesus Pink - Essentials - Arkenforge - Tilable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) NullReferenceException: Object reference not set to an instance of an object at ArkenLibrary.LoadTile (ArkenTileMeta meta) [0x00006] in :0 at ArkenLibrary.LoadTile (PresetTile tile) [0x000a7] in :0 at LoadedTiles.AddTile (PresetTile preset) [0x00024] in :0 at TileSelectionButton.LoadTile () [0x00000] in :0 at TileSelectionButton.Initialize (PresetTile tile, System.Action`1[T] tileMethod) [0x00007] in :0 at TileSelectionPanel.CreateTileSelectionButton (PresetTile tile) [0x00021] in :0 at TileSelectionPanel.PresetSelected (CartographerPreset preset) [0x00029] in :0 at PaletteTool.PresetSelected (CartographerPreset preset) [0x0000b] in :0 at CartographerPresetButton.PresetSelected (CartographerPreset preset) [0x0000b] in :0 at CartographerSubPresetButton.ButtonPressed () [0x0000b] in :0 at CartographerPresetButton.TogglePresetButtons () [0x000b5] in :0 at CartographerPresetButton.ButtonPressed () [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke () [0x00011] in <851d3ba8b16d4810824dba73534eed31>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00023] in <851d3ba8b16d4810824dba73534eed31>:0 at UnityEngine.UI.Button.Press () [0x00027] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00011] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: 0) Floor-Wood (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading from preset: Cobblestone - Essentials - Arkenforge - Tilable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading from preset: Cobblestone2 - Essentials - Arkenforge - Tilable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading from preset: CobbleStone3 - Essentials - Arkenforge - Tilable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading from preset: CobbleStone4 - Essentials - Arkenforge - Tilable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading from preset: Cobble Stone 5 - Essentials - Arkenforge - Tilable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Placement: Tile - Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updated placement: Tile - Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Sprite Tiling might not appear correctly because the Sprite used is not generated with Full Rect. To fix this, change the Mesh Type in the Sprite's import setting to Full Rect (Filename: Line: 576) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Sprite Tiling might not appear correctly because the Sprite used is not generated with Full Rect. To fix this, change the Mesh Type in the Sprite's import setting to Full Rect (Filename: Line: 576) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Setting box start (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Setting drag start (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Clicked: Cobblestone (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Selected Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) CLICK (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Manager: MapCamera (OutlineManager) , Cobblestone (Outline) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ADDING OUTLINE: Cobblestone (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) (1.0, 1.0) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Setting up 2 worker threads for Enlighten. Thread -> id: 62c4 -> priority: 1 Thread -> id: 6578 -> priority: 1