Initialize engine version: 2018.1.2f1 (a46d718d282d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce 930M (ID=0x1346) Vendor: VRAM: 2019 MB Driver: 21.21.13.7654 Begin MonoManager ReloadAssembly - Completed reload, in 0.083 seconds Initializing input. XInput1_3.dll not found. Trying XInput9_1_0.dll instead... Input initialized. Initialized touch support. UnloadTime: 0.791307 ms Pack path set: C:/Program Files/Packs/ (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loading pack for C:/Program Files/Packs/Essentials (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SerializationException: Attempting to deserialize an empty stream. at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Boolean fCheck, System.Boolean isCrossAppDomain, System.Runtime.Remoting.Messaging.IMethodCallMessage methodCallMessage) [0x0003c] in :0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Boolean fCheck, System.Runtime.Remoting.Messaging.IMethodCallMessage methodCallMessage) [0x00000] in :0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Boolean fCheck) [0x00000] in :0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler) [0x00000] in :0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in :0 at ArkenLibrary.LoadTileMetas (ArkenPackMeta pack) [0x0003f] in <3e509acc1e014c7eb0e36dfad9aac4f9>:0 at ArkenLibrary.LoadPackMetas (System.String directory) [0x000ed] in <3e509acc1e014c7eb0e36dfad9aac4f9>:0 at ArkenLibrary.LoadAllMetaFiles () [0x00016] in <3e509acc1e014c7eb0e36dfad9aac4f9>:0 at ArkenLibrary.Initialize () [0x00046] in <3e509acc1e014c7eb0e36dfad9aac4f9>:0 at EverythingManager.Awake () [0x0001e] in <3e509acc1e014c7eb0e36dfad9aac4f9>:0 (Filename: Line: 0) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)