Initialize engine version: 2018.1.2f1 (a46d718d282d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: VRAM: 8096 MB Driver: 23.21.13.8813 Begin MonoManager ReloadAssembly - Completed reload, in 0.059 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.464601 ms The referenced script on this Behaviour (Game Object 'PackPanel') is missing! (Filename: Line: 1789) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.171738 ms Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1395. Total: 1.710657 ms (FindLiveObjects: 0.565245 ms CreateObjectMapping: 0.024283 ms MarkObjects: 1.114691 ms DeleteObjects: 0.005851 ms) The referenced script on this Behaviour (Game Object 'Map') is missing! (Filename: Line: 1789) The referenced script on this Behaviour (Game Object 'BackgroundImage') is missing! (Filename: Line: 1789) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) LOADING MAP: C:\Program Files (x86)\Arkenforge Launcher\Master's Toolkit/Maps/Death House.rwmap (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Generating Map (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0.506 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) No of embedded: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) No of tiles: 37 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added new level 0 with start index: -32768 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood3 - True - -32764 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32763 - ObjIndex: -32763 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Grass4 - True - -32763 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32762 - ObjIndex: -32762 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Grass4 - True - -32762 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32761 - ObjIndex: -32761 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Grass4 - True - -32761 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32760 - ObjIndex: -32760 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Grass4 - True - -32760 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32759 - ObjIndex: -32759 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Grass4 - True - -32759 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32758 - ObjIndex: -32758 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Cobble Stone 5 - True - -32758 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32730 - ObjIndex: -32757 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: DoorClosed2 - False - -32730 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32729 - ObjIndex: -32757 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: DoorClosed2 - False - -32729 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32728 - ObjIndex: -32757 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: DoorClosed2 - False - -32728 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32727 - ObjIndex: -32757 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: DoorClosed2 - False - -32727 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32726 - ObjIndex: -32757 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: DoorClosed2 - False - -32726 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32725 - ObjIndex: -32757 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: DoorClosed2 - False - -32725 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32724 - ObjIndex: -32757 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: DoorClosed2 - False - -32724 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32723 - ObjIndex: -32757 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: DoorClosed2 - False - -32723 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32722 - ObjIndex: -32757 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: DoorClosed2 - False - -32722 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32721 - ObjIndex: -32757 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: SpiralStaircaseUp - False - -32721 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added new level 1 with start index: -32721 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood3 - True - -32719 - 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood3 - True - -32718 - 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood3 - True - -32717 - 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) My level: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 - Setting highest index: -32715 - ObjIndex: -32716 - LowestIndex: -32719 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: PaintBrush(Clone) - True - -32715 - 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 - Setting highest index: -32702 - ObjIndex: -32714 - LowestIndex: -32719 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: DoorClosed2 - False - -32702 - 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 - Setting highest index: -32701 - ObjIndex: -32714 - LowestIndex: -32719 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: DoorClosed2 - False - -32701 - 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 - Setting highest index: -32700 - ObjIndex: -32714 - LowestIndex: -32719 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: DoorClosed2 - False - -32700 - 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 - Setting highest index: -32699 - ObjIndex: -32714 - LowestIndex: -32719 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: DoorClosed2 - False - -32699 - 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 - Setting highest index: -32698 - ObjIndex: -32714 - LowestIndex: -32719 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: SpiralStaircaseUp - False - -32698 - 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added new level 2 with start index: -32698 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood3 - True - -32696 - 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood3 - True - -32695 - 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood3 - True - -32694 - 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2 - Setting highest index: -32693 - ObjIndex: -32693 - LowestIndex: -32696 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood3 - True - -32693 - 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) My level: 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2 - Setting highest index: -32691 - ObjIndex: -32692 - LowestIndex: -32696 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: PaintBrush(Clone) - True - -32691 - 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) My level: 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2 - Setting highest index: -32689 - ObjIndex: -32690 - LowestIndex: -32696 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: PaintBrush(Clone) - True - -32689 - 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) My level: 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2 - Setting highest index: -32687 - ObjIndex: -32688 - LowestIndex: -32696 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: PaintBrush(Clone) - True - -32687 - 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) My level: 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2 - Setting highest index: -32685 - ObjIndex: -32686 - LowestIndex: -32696 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: PaintBrush(Clone) - True - -32685 - 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) My level: 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2 - Setting highest index: -32683 - ObjIndex: -32684 - LowestIndex: -32696 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: PaintBrush(Clone) - True - -32683 - 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) My level: 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2 - Setting highest index: -32681 - ObjIndex: -32682 - LowestIndex: -32696 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: PaintBrush(Clone) - True - -32681 - 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2 - Setting highest index: -32661 - ObjIndex: -32680 - LowestIndex: -32696 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: SpiralStaircaseUp - False - -32661 - 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) New map level: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Clicked: Grass4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Selected Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) CLICK (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Manager: MapCamera (OutlineManager) , Grass4 (Outline) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ADDING OUTLINE: Grass4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) (1.8, 4.5) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Clicked: Grass4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Selected Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unparenting: Grass4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) CLICK (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Manager: MapCamera (OutlineManager) , Grass4 (Outline) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ADDING OUTLINE: Grass4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) (1.3, 6.3) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Clicked: Grass4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Selected Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unparenting: Grass4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) CLICK (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Manager: MapCamera (OutlineManager) , Grass4 (Outline) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ADDING OUTLINE: Grass4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) (1.3, 6.3) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Sprite Tiling might not appear correctly because the Sprite used is not generated with Full Rect. To fix this, change the Mesh Type in the Sprite's import setting to Full Rect (Filename: Line: 576) Sprite Tiling might not appear correctly because the Sprite used is not generated with Full Rect. To fix this, change the Mesh Type in the Sprite's import setting to Full Rect (Filename: Line: 576) Adding object: Abyss - True - -32760 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32729 - -32718 - -32709 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32708 - -32695 - -32684 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Clicked: Grass4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Selected Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unparenting: Grass4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Clicked: Abyss (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Selected Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) CLICK (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Manager: MapCamera (OutlineManager) , Abyss (Outline) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ADDING OUTLINE: Abyss (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) (1.0, 1.0) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unparenting: Abyss (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Clicked: Wood3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Selected Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) CLICK (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Manager: MapCamera (OutlineManager) , Wood3 (Outline) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ADDING OUTLINE: Wood3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) (1.5, 3.0) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Clicked: Wood3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Selected Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unparenting: Wood3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) CLICK (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Manager: MapCamera (OutlineManager) , Wood3 (Outline) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ADDING OUTLINE: Wood3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) (1.5, 3.0) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unparenting: Wood3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) New map level: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) New map level: 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added new level 3 with start index: -32684 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) New map level: 3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) New map level: 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) New map level: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) New map level: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added new level 0 with start index: -32768 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added new level 1 with start index: -32764 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added new level 2 with start index: -32760 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Setting value; True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Setting value; False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Sprite Tiling might not appear correctly because the Sprite used is not generated with Full Rect. To fix this, change the Mesh Type in the Sprite's import setting to Full Rect (Filename: Line: 576) Sprite Tiling might not appear correctly because the Sprite used is not generated with Full Rect. To fix this, change the Mesh Type in the Sprite's import setting to Full Rect (Filename: Line: 576) Adding object: Wood3 - True - -32765 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32761 - -32759 - -32759 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32757 - -32755 - -32755 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Saved tiles 0: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Saved tiles: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Stone - False - -32764 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32761 - -32759 - -32759 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32758 - -32756 - -32756 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Stone - False - -32763 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32760 - -32758 - -32758 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32757 - -32755 - -32755 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Stone - False - -32762 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32759 - -32757 - -32757 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32756 - -32754 - -32754 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Stone - False - -32761 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32758 - -32756 - -32756 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32755 - -32753 - -32753 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Stone - False - -32760 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32757 - -32755 - -32755 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32754 - -32752 - -32752 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Saved tiles 0: 6 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Saved tiles: 6 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Stone - False - -32753 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32751 - -32749 - -32749 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32748 - -32746 - -32746 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Clicked: Stone (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Selected Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Clicked: Stone (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Selected Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unparenting: Stone (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Clicked: Stone (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Selected Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unparenting: Stone (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Clicked: Stone (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Selected Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unparenting: Stone (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Clicked: Stone (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Selected Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unparenting: Stone (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Saved tiles 0: 7 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Saved tiles: 5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32751 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32749 - -32747 - -32747 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32746 - -32744 - -32744 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32750 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32748 - -32746 - -32746 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32745 - -32743 - -32743 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32749 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32747 - -32745 - -32745 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32744 - -32742 - -32742 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32748 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32746 - -32744 - -32744 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32743 - -32741 - -32741 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Saved tiles 0: 9 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Saved tiles: 8 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32743 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32741 - -32739 - -32739 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32738 - -32736 - -32736 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32742 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32740 - -32738 - -32738 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32737 - -32735 - -32735 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Clicked: Wood (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Selected Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Clicked: Wood (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Selected Tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unparenting: Wood (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32741 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32739 - -32737 - -32737 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32736 - -32734 - -32734 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32740 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32738 - -32736 - -32736 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32735 - -32733 - -32733 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32739 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32737 - -32735 - -32735 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32734 - -32732 - -32732 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32738 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32736 - -32734 - -32734 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32733 - -32731 - -32731 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32737 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32735 - -32733 - -32733 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32732 - -32730 - -32730 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32736 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32734 - -32732 - -32732 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32731 - -32729 - -32729 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32735 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32733 - -32731 - -32731 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32730 - -32728 - -32728 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32734 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32732 - -32730 - -32730 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32729 - -32727 - -32727 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added tile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32733 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1: Indicies - -32731 - -32729 - -32729 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 2: Indicies - -32728 - -32726 - -32726 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Saved tiles 0: 19 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.GetComponentFastPath(UnityEngine.GameObject,System.Type,intptr) at UnityEngine.GameObject.GetComponent[T] () [0x00020] in <851d3ba8b16d4810824dba73534eed31>:0 at MapLayerManager.SetObjectLayer (UnityEngine.GameObject obj, System.Int32 sortOrder) [0x00000] in <1544aa7c34c647ff8aa38fa61b134267>:0 at MapLayer.SetSortOrder (System.Int32 order) [0x00007] in <1544aa7c34c647ff8aa38fa61b134267>:0 at MapLevel.CompactLayers () [0x000f5] in <1544aa7c34c647ff8aa38fa61b134267>:0 at MapLayerManager.CompactLayers () [0x00021] in <1544aa7c34c647ff8aa38fa61b134267>:0 at ArkenMap.UpdateAllTiles () [0x0002b] in <1544aa7c34c647ff8aa38fa61b134267>:0 at MapManager+c__Iterator0.MoveNext () [0x00070] in <1544aa7c34c647ff8aa38fa61b134267>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <851d3ba8b16d4810824dba73534eed31>:0 (Filename: <851d3ba8b16d4810824dba73534eed31> Line: 0) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Added new level 0 with start index: -32768 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) LOADING MAP: C:\Program Files (x86)\Arkenforge Launcher\Master's Toolkit/Maps/Death House.rwmap (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Generating Map (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0.506 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) No of embedded: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) No of tiles: 8 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood3 - True - -32767 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32750 - ObjIndex: -32764 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Stone - False - -32750 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32749 - ObjIndex: -32764 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Stone - False - -32749 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32748 - ObjIndex: -32764 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Stone - False - -32748 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32747 - ObjIndex: -32764 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32747 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32746 - ObjIndex: -32764 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32746 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32745 - ObjIndex: -32764 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32745 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 0 - Setting highest index: -32744 - ObjIndex: -32764 - LowestIndex: -32766 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding object: Wood - False - -32744 - 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) New map level: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)